L_DispContainerSetBitmapHandle

#include "ltivw.h"

L_LTIVW_API L_INT L_DispContainerSetBitmapHandle(hCellWnd, nSubCellIndex, pBitmap, bRepaint, uFlags)

L_HWND hCellWnd;

handle to the cell window

L_INT nSubCellIndex;

index into the image list attached to the cell

pBITMAPHANDLE pBitmap;

pointer to bitmap handle

L_BOOL bRepaint;

flag

L_UINT uFlags;

reserved for future use

Updates and overwrites the bitmap handle of a specific cell(s) or sub-cell(s).

Parameter Description
hCellWnd A handle to the window that represents the cell on which the function's effect will be applied.
nSubCellIndex A zero-based index into the image list attached to the cell specified in nCellIndex. This sub-cell contains the image that will be updated using this function. Pass -2 to apply this effect on the selected sub-cell.
pBitmap Pointer to a bitmap handle that will be set in the specific cell or sub-cell.
bRepaint Flag that indicates whether to repaint the specific sub-cell after updating the bitmap. Possible values are:
  Value Meaning
  TRUE Repaint the sub-cell after updating the bitmap.
  FALSE Do not repaint the sub-cell after updating the bitmap.
uFlags Reserved for future use. Pass 0.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

If the bRepaint is passed as FALSE, the user should call the L_DispContainerRepaintCell function after calling this function to repaint the cell.

If the user has set bRepaint parameter value to TRUE, the DISPCONTAINERPAINTCALLBACK callback function will be called if it was previously set by calling the L_DispContainerSetPaintCallBack function.

Required DLLs and Libraries

LTIVW

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

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