L_DispContainerSetPaintCallBack

#include "ltivw.h"

L_LTIVW_API L_INT L_DispContainerSetPaintCallBack(hCellWnd, pfnPaintCallBack, pUserData)

L_HWND hCellWnd;

handle to the cell window

DISPCONTAINERPAINTCALLBACK pfnPaintCallBack;

callback function

L_VOID * pUserData;

pointer to more parameters for the callback

Sets a callback function, which lets the user paint on the cell.

Parameter

Description

hCellWnd

A handle to the window that represents the Medical Viewer Cell.

pfnPaintCallBack

Callback function that is called every time the cell needs to be repainted.

The callback function must adhere to the function prototype described in DISPCONTAINERPAINTCALLBACK

pUserData

Void pointer that you can use to pass one or more additional parameters that the callback function needs.

To use this feature, assign a value to a variable or create a structure that contains as many fields as you need. Then, in this parameter, pass the address of the variable or structure, casting it to L_VOID*. The callback function, which receives the address in its own pUserData parameter, can cast it to a pointer of the appropriate data type to access your variable or structure.

If the additional parameters are not needed, you can pass NULL in this parameter.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

To get the current paint callback function, call the L_DispContainerGetPaintCallBack function.

Required DLLs and Libraries

LTIVW
For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

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