#include "ltwrappr.h"
virtual L_INT LVectorBase::Reset(uFlags = VECTOR_RESET_ALL)
Resets the vector to the default display settings.
Flag that indicates which values to reset. Possible values are:
Value | Meaning |
---|---|
VECTOR_RESET_ROTATE | Reset the rotation values to the default settings. |
VECTOR_RESET_SCALE | Reset the scale values to the default settings. |
VECTOR_RESET_TRANSLATE | Reset the translation values to the default settings. |
VECTOR_RESET_CAMERA | Reset the camera values to the default settings. |
VECTOR_RESET_PARALLELOGRAM | Reset the parallelogram values to the default settings. |
VECTOR_RESET_ORIGIN | Reset the origin values to the default settings. |
VECTOR_RESET_PAN | Reset the pan values to the default settings. |
VECTOR_RESET_ALL | Reset all the values to the default settings. This is the equivalent of combining all the above flags using the OR operator. |
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
Required DLLs and Libraries
LVectorBase::Reset() This examples resets a vector to the default display settings.
L_INT LVectorBase__ResetExample(LVectorBase &Vector)
{
L_INT nRet;
nRet = Vector.Reset();
if(nRet != SUCCESS)
return nRet;
return SUCCESS;
}
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