enum REFERENCE_FRAME
{
REF_USEBUFFER,
REF_USENEXTFRAME,
REF_USECOLOR,
};
Type |
Name |
Description |
VARIANT_BOOL |
Enabled |
Enables or disables the effect. If set to VARIANT_FALSE, the filter will pass the video samples intact. |
VARIANT_BOOL |
FirstFrameIsReference |
Enables or disables setting the first frame in every play session as the reference frame. If this is VARIANT_TRUE, the first frame in every play session will be set as the reference frame (Usually the first frame in a movie). |
long |
Threshold |
Value used to control an object's detection level. A lower threshold provides stronger object detection. Range: 1 to 100. |
long |
Brightness |
Value used to control the amount of the intensity. The intensity ranges from -1000 to 1000. A positive value increases (or lightens) the brightness of the bitmap image. A negative value decreases (or darkens) the brightness of the bitmap image. |
pBuffer | Buffer contains the reference frame. This buffer should have the same dimensions (width and height), and the same bits per pixel as the movie. | |
lRGBColor | Pixel color (RGB 24-bit). The reference frame will be set as a solid frame with the color specified in this parameter. | |
opt | Flag that controls the reference frame. Possible values are: | |
Value | Meaning | |
REF_USEBUFFER | only the pBuffer member is used. | |
REF_USENEXTFRAME | the next frame in the movie is taken as the reference frame. | |
REF_USECOLOR | the lRGBColor parameter is used. |
Sets the reference frame of the movie.
S_OK if successful, < 0 if an error occurred.
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