Gets a value that indicates whether the pointer of an ANNOBJECT_TEXTPOINTER object is fixed.
#include "l_bitmap.h"
L_LTANN_API L_INT L_AnnGetTextPointerFixed(hObject, pbPointerFixed)
Handle to the annotation object.
Pointer to a variable to be updated with a value that specifies whether the pointer of an ANNOBJECT_TEXTPOINTER is fixed. Possible values are:
Value | Meaning |
---|---|
TRUE | The pointer of the ANNOBJECT_TEXTPOINTER object is fixed. |
FALSE | The pointer of the ANNOBJECT_TEXTPOINTER moves with the object. |
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
The function is valid only for the ANNOBJECT_TEXTPOINTER annotation object.
If pbPointerFixed
is updated with TRUE, the text pointer of the object is fixed. When the text pointer is fixed, the location that the text pointer points to does not change when moving the object (either programatically or through automation).
If pbPointerFixed is updated with FALSE, the text pointer of the object is not fixed. This means that when the object is moved, the location the text pointer points to moves along with the object.
Calling this function on an object other the ANNOBJECT_TEXTPOINTER will return ERROR_FEATURE_NOT_SUPPORTED.
Win32, x64.
This example toggles the text pointer fixed state of an ANNOBJECT_TEXTPOINTER.
L_INT AnnGetTextPointerFixedExample(HANNOBJECT hObject)
{
L_INT nRet = SUCCESS;
L_BOOL bTextPointerFixed;
L_TCHAR szMsg[100];
L_UINT uType;
nRet = L_AnnGetTextPointerFixed(hObject, &bTextPointerFixed);
if (nRet != SUCCESS)
return nRet;
bTextPointerFixed = !bTextPointerFixed;
nRet = L_AnnSetTextPointerFixed(hObject, bTextPointerFixed, 0);
if (nRet != SUCCESS)
{
L_AnnGetType(hObject, &uType);
wsprintf(szMsg, TEXT("L_AnnSetTextPointerFixed Error: %d on object type[%d]\n"), nRet, uType);
_tprintf(_T("%s"), szMsg);
return nRet;
}
return SUCCESS;
}
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