L_EfxDrawFrame

Summary

Draws a rectangular frame having the specified style, color, and border width into the target device context.

Syntax

#include "l_bitmap.h"

L_LTEFX_API L_INT L_EfxDrawFrame(hDC, pRect, uFlags, uFrameWidth, crFrame, uInnerWidth, crInner1, crInner2, uOuterWidth, crOuter1, crOuter2)

Parameters

HDC hDC

Handle to the target device context.

RECT *pRect

Pointer to the display destination rectangle.

L_UINT uFlags

Frame style. The following are valid values:

Value Meaning
EFX_FRAME_INNER_INSET [0x0000] Inner band inset
EFX_FRAME_INNER_RAISED [0x0001] Inner band raised
EFX_FRAME_OUTER_INSET [0x0000] Outer band inset
EFX_FRAME_OUTER_RAISED [0x0010] Outer band raised
EFX_FRAME_ADJUST_RECT [0x0100] Adjust dimensions of the destination rectangle

L_UINT uFrameWidth

Middle band width.

COLORREF crFrame

COLORREF value that specifies the middle band color.

L_UINT uInnerWidth

Inner band width.

COLORREF crInner1

COLORREF value that specifies the inner band shadow color.

COLORREF crInner2

COLORREF value that specifies the inner band highlight color.

L_UINT uOuterWidth

Outer band width.

COLORREF crOuter1

COLORREF value that specifies the outer band shadow color.

COLORREF crOuter2

COLORREF value that specifies the outer band highlight color.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

For general information, refer to Implementing Special Effects.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

This example shows the minimum requirements for using the L_EfxDrawFrame function to draw a frame with a palette.

L_INT EfxDrawFrameExample(HWND hWnd, RECT* pDest) 
{ 
   L_INT    nRet; 
   HDC      hdc;                    // Device context for the current window 
   HPALETTE hSavedPalette = NULL;   // Temporary copy of the current system palette 
   HPALETTE hOurPalette = NULL;     // The palette that we will use to paint 
   L_INT    nBitsPerPixel; 
 
   // Get the device context 
   hdc = GetDC(hWnd); 
 
   // Check the device to see if we need a palette 
   nBitsPerPixel = GetDeviceCaps(hdc, BITSPIXEL) * GetDeviceCaps(hdc, PLANES); 
   if (nBitsPerPixel <= 8) 
   { 
      hOurPalette = (HPALETTE)GetStockObject(DEFAULT_PALETTE); 
      hSavedPalette = SelectPalette(hdc, hOurPalette, FALSE); 
 
      // Realize our palette 
      RealizePalette(hdc); 
   } 
 
   // Draw the frame 
   nRet = L_EfxDrawFrame(hdc, // Device context 
      pDest,                  // Destination rectangle 
      EFX_FRAME_OUTER_RAISED, // outer band raised 
      2,                      // middle band width 
      RGB(255, 0, 0),         // middle band color 
      2,                      // inner band width 
      RGB(100, 100, 100),     // inner band shadow color 
      RGB(0, 0, 0),           // inner band highlight color 
      2,                      // outer band width 
      RGB(128, 128, 128),     // inner band shadow color 
      RGB(255, 255, 0));      // inner band highlight color 
   if (nRet != SUCCESS) 
      return nRet; 
 
   // Restore the old palette 
   if (hOurPalette) 
      SelectPalette(hdc, hSavedPalette, FALSE); 
 
   // Release the device context 
   ReleaseDC(hWnd, hdc); 
 
   return SUCCESS; 
} 

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© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.