For a list of all members of this type, see BricksTextureCommand members
Name | Description | |
---|---|---|
BricksHeight | Gets or sets the flat area of the brick height, in pixels. | |
BricksRoughness | Gets or sets the Brick roughness. | |
BricksRoughnessEvenness | Gets or sets the weathering factor for the bricks. | |
BricksWidth | Gets or sets the flat area of the brick width, in pixels. | |
EdgeWidth | Gets or sets the perceived edge width, in pixels. | |
Flags | Gets or sets the flags that indicate which type of brick edge to use, and which mortar style to use. | |
HasProgress | Determines if the command object has a progress event handler set. (Inherited from RasterCommand) | |
MortarColor | Gets or sets the fill color that specifies the mortar color. | |
MortarRoughness | Gets or sets the mortar roughness. | |
MortarRoughnessEvenness | Gets or sets the weathering factor for the mortar. | |
MortarWidth | Gets or sets the Mortar width or the space between two adjacent bricks. | |
OffsetX | Gets or sets the X distance between the image origin and the first brick origin, in pixels. | |
OffsetY | Gets or sets the Y distance between the image origin and the first brick origin, in pixels. | |
RowDifference | Gets or sets the horizontal distance between the first brick of the first row and the first brick on the next row, in pixels. Setting this value to zero will make a grid-like wall. Valid range is from 0 to image width. | |
ShadeAngle | Gets or sets the angle, in degrees. |
Leadtools.ImageProcessing.SpecialEffects Namespace
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