The error message received from the server to display an error that occurred during creating or interacting with the 3D volume.
Object.defineProperty(Object3DEngine.prototype, 'errorMessage',
get: function(),
set: function(value)
)
errorMessage: string;
The error message received from the server to display an error that occurred during creating or interacting with the 3D volume.
To create a 3D engine, call Start.
Register the event by setting up a Request3DData event that acts as an interface between the engine and the server call.
The error message is sent when the status of the 3D volume is not "success" and the status is set as engine.status = lt.Controls.Medical.Object3DStatus.error;
.
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