Indicates whether the 3D object for the engine has been created and is now ready.
Object.defineProperty(Object3DEngine.prototype, 'volumeReady',
get: function()
)
volumeReady: boolean; // read-only
true if the object has been created and is now ready; otherwise, false.
The engine is an interface for server-side rendering of the 3D volume. It sends events to the user to request the data from the server. Requests include such things as creating a 3D volume, requesting a 3D or panoramic slice, and so forth.
Call Start to create a 3D engine.
Be sure to register the Request3DData event, as it serves as the interface between the engine and the server call.
Attach that 3D engine to a Cell3D. Then use the Object3D property to view the 3D volume.
Some series cannot be used to generate a 3D volume. To see if a series can be converted into a 3D volume, call CanDo3D.
Run the medical web viewer demo to see how the Object3DEngine class can be created and used to render 3D volumes and other 3D output.
Help Collections
Raster .NET | C API | C++ Class Library | HTML5 JavaScript
Document .NET | C API | C++ Class Library | HTML5 JavaScript
Medical .NET | C API | C++ Class Library | HTML5 JavaScript
Medical Web Viewer .NET
Multimedia
Direct Show .NET | C API | Filters
Media Foundation .NET | C API | Transforms
Supported Platforms
.NET, Java, Android, and iOS/macOS Assemblies
Imaging, Medical, and Document
C API/C++ Class Libraries
Imaging, Medical, and Document
HTML5 JavaScript Libraries
Imaging, Medical, and Document
Your email has been sent to support! Someone should be in touch! If your matter is urgent please come back into chat.
Chat Hours:
Monday - Friday, 8:30am to 6pm ET
Thank you for your feedback!
Please fill out the form again to start a new chat.
All agents are currently offline.
Chat Hours:
Monday - Friday
8:30AM - 6PM EST
To contact us please fill out this form and we will contact you via email.