Retrieves the "Overlay Activation Layer".
#include "ltdic.h"
L_UINT16 LDicomDS::GetOverlayActivationLayer(uOverlayIndex,pActivationLayer,uLength)
The index of the overlay for which to get the "Activation Layer". This index is zero-based.
Pointer to the buffer to be updated with the "Activation Layer" string. If the string is as long or longer than the buffer, the string is truncated and terminated with a NULL character.
Specifies the maximum number of characters to copy to the buffer, including the NULL character. If the "Activation Layer" string exceeds this limit, it is truncated.
Value | Meaning |
---|---|
0 | The function was successful. |
> 0 | An error occurred. Refer to Return Codes. |
This function copies the string which represents the "Overlay Activation Layer" (60xx,1001) into the buffer pointed to by pActivationLayer.
Win32, x64
For an example, refer to LDicomDS::GetOverlayBitmapList.
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