Gets or sets a value that represents the amount of ball color opacity variation.
public int BallColorOpacityVariation {get; set;}
Public Property BallColorOpacityVariation As Integer
public int BallColorOpacityVariation {get; set;}
get_BallColorOpacityVariation();
set_BallColorOpacityVariation(value);
Object.defineProperty('BallColorOpacityVariation');
Value represents ball color opacity variation. Valid values range from 0 to 100. Use 0 to have all pixels assigned the same opacity. Use 100 to have the opacity vary from 0 to 2 X BallColorOpacity.
Refer to ColoredBallsCommand example.
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