Gets or sets the height of the each block in pixels or the number of blocks per column.
public int YBlock {get; set;}
Public Property YBlock As Integer
public int YBlock {get; set;}
get_YBlock();
set_YBlock(value);
Object.defineProperty('YBlock');
If the PuzzleEffectCommandFlags.Size flag is set, this value represents the height of the each block, in pixels. If the PuzzleEffectCommandFlags.Count flag is set, it represents the number of blocks per column. Only positive values are accepted.
Refer to PuzzleEffectCommand.
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