Gets or sets the amount of punching intensity.
public int Stress {get; set;}
Public Property Stress As Integer
public int Stress {get; set;}
get_Stress();
set_Stress(value);
Object.defineProperty('Stress');
Amount of punching intensity. This value is ignored when the Value property is less than 0. Valid values range from 0 to 1000.
Refer to PunchCommand.
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