Gets or sets an array that holds all points that represents the shape drawn by the user.
public int[] Buffer {get; set;}
Public Property Buffer As Integer()
public int[] Buffer {get; set;}
get_Buffer();
set_Buffer(value);
Object.defineProperty('Buffer');
Array that holds all points that represents the shape drawn by the user. This property is used only if the Flags property is set to FunctionalLightCommandFlags.Freehand. These values should be between -1000 and 1000. They are internally divided by 1000, so the real values are between -1 and 1.
Refer to Angle.
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