public int GetMerit(
string Name
)
public:
int GetMerit(
String^ Name
)
Name
String used as the Display Name or Friendly Name of the filter. It is best to use the "Display Name" since it is unique and no two filters can have the same Display Name. On the contrary, two or more filters can have the same Friendly Name. If two or more filters have the same Friendly Name, this function works on the first filter it internally enumerates with the specified friendly name.
An integer value that represents the merit of a DirectShow filter.
For more information, refer to the Microsoft documentation for DirectShow Merits https://learn.microsoft.com/en-us/windows/win32/directshow/merit?view=netframework-4.8, https://learn.microsoft.com/en-us/previous-versions/aa920889(v=msdn.10)?view=netframework-4.8, and DirectShow Merits. A Display Name uniquely identifies a DirectShow filter (or any filter). Display names for software filters have the following format: @device:sw:GUID\\GUID, example: Microsoft's “MPEG-2 Splitter” display name is: @device:sw:{083863F1-70DE-11D0-BD40-00A0C911CE86}\\{3AE86B20-7BE8-11D1-ABE6-00A0C905F375}. A Friendly Name is not unique and one or more filters can have the same name. However, it is ideal for presenting a descriptive name in user interfaces. For example, the Friendly Name for Microsoft's MPEG-2 Splitter is "MPEG-2 Splitter"
using Leadtools;
using Leadtools.Multimedia;
using LeadtoolsMultimediaExamples.Fixtures;
public bool _result = false;
public ConvertCtrlForm _form = new ConvertCtrlForm();
public void FilterEnumMeritExample()
{
FilterEnum filterEnum = new FilterEnum();
try
{
// Get LEAD H264 Decoder/Decompressor Merit
int currentMerit = filterEnum.GetMerit(Constants.PreferredFilters.H264Decompressor);
// Increase the value by "one"
int newMerit = currentMerit + 1;
// Set the new merit value to LEAD H264 Decoder/Decompressor
filterEnum.SetMerit(Constants.PreferredFilters.H264Decompressor, newMerit);
// Get the merit value again
currentMerit = filterEnum.GetMerit(Constants.PreferredFilters.H264Decompressor);
// Check and see whether the value has been set correctly
_result = (currentMerit == newMerit) ? true : false;
}
catch (Exception)
{
_result = false;
}
}
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