public byte[] GetPortableType()
public:
array<byte>^ GetPortableType();
An byte array representing the portable media type, usable by other media samples.
Use this high level method to retrieve the media type in a flat format that can be transported across networks. The portable type contains all the data needed to fully reconstruct the media type. After the media type has been obtained by calling this method, use it to set the media type for other objects by calling the SetPortableType method. Only data retrieved using the GetPortableType method should be passed to the SetPortableType method. These two methods make it possible to obtain a media type from one sample and use that media type to set another sample. If the method fails, an error is raised. For more information, refer to the Error Codes.
using Leadtools;
using Leadtools.Multimedia;
using LeadtoolsMultimediaExamples.Fixtures;
public bool _result = false;
public CaptureAndPlayCtrlForm _form = new CaptureAndPlayCtrlForm();
public SampleTarget _captureTarget;
public SampleSource _playSource;
public void GetPortableTypeExample()
{
// reference the convert control
CaptureCtrl capturectrl = _form.CaptureCtrl;
PlayCtrl playctrl = _form.PlayCtrl;
// This example demonstrates how to play a capture stream
// using a play control and portable media types.
try
{
// set the source device
if (capturectrl.VideoDevices["Analog"] == null)
throw new Exception("No Analog video devices available!");
capturectrl.VideoDevices["Analog"].Selected = true;
// set the preview
capturectrl.Preview = true;
// create a sample target object for the capture control
_captureTarget = new SampleTarget();
// set the capture target to our sample target created earlier
capturectrl.TargetObject = _captureTarget;
// create a new sample source object for the play control
_playSource = new SampleSource();
// set the video compressor
capturectrl.VideoCompressors.MCmpMJpeg.Selected = true;
//// for this example we will only capture 120 seconds of video
capturectrl.UseTimeLimit = true;
capturectrl.TimeLimit = 120;
// start the capture
capturectrl.StartCapture(CaptureMode.Video);
// we could just assign the media type from target to source
// however, let's use the portable type to simulate
// the needed steps for remote playback
Byte[] portableMediaType = _captureTarget.GetConnectedMediaType().GetPortableType();
// initialize a new media type object with the portable type
MediaType mt = new MediaType();
mt.SetPortableType(portableMediaType);
// set the sample source media type
_playSource.SetMediaType(mt);
// set the play controls sample source object
playctrl.SourceObject = _playSource;
// create a timer to drive the sample delivery
_form.TestTimer.Tick += new EventHandler(SampleDeliver_Tick);
_form.TestTimer.Interval = 33;
_form.TestTimer.Start();
// we'll loop on the state and pump messages for this example.
// but you should not need to if running from a Windows Forms application.
while (capturectrl.State == CaptureState.Running
|| capturectrl.State == CaptureState.Paused
|| capturectrl.State == CaptureState.Pending)
Application.DoEvents();
}
catch (Exception)
{
_result = false;
}
}
void SampleDeliver_Tick(object sender, EventArgs e)
{
_form.TestTimer.Stop();
bool eos = false;
MediaSample cs = null;
try
{
cs = _captureTarget.GetSample(1000);
}
catch (COMException cex)
{
if (cex.ErrorCode == (int)ErrorCode.VFW_E_SAMPLE_REJECTED_EOS)
eos = true;
else
throw;
}
catch (Exception ex)
{
throw new Exception(ex.Message);
}
if (!eos)
{
_playSource.DeliverSample(1000, cs);
_form.TestTimer.Start();
}
else
{
_playSource.DeliverEndOfStream(1000);
_form.TestTimer.Stop();
// set the result
_result = true;
}
}
Help Collections
Raster .NET | C API | C++ Class Library | HTML5 JavaScript
Document .NET | C API | C++ Class Library | HTML5 JavaScript
Medical .NET | C API | C++ Class Library | HTML5 JavaScript
Medical Web Viewer .NET
Multimedia
Direct Show .NET | C API | Filters
Media Foundation .NET | C API | Transforms
Supported Platforms
.NET, Java, Android, and iOS/macOS Assemblies
Imaging, Medical, and Document
C API/C++ Class Libraries
Imaging, Medical, and Document
HTML5 JavaScript Libraries
Imaging, Medical, and Document