The following tables list the members exposed by BumpMapCommand.
Public Constructors
Name | Description | |
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BumpMapCommand | Initializes a new BumpMapCommand class object with explicit parameters. |
Public Methods
Name | Description | |
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GetStringDescription | Returns a meaningful name for this command. |
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OnProgress | Implements OnProgress. (Inherited from RasterCommand) |
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Run | Implements Run. (Inherited from RasterCommand) |
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ToString | Overridden. Returns a meaningful name for this command. |
Public Properties
Name | Description | |
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Azimuth | Gets or sets a value that represents the azimuth. The azimuth describes the light source's angular position in the horizontal plane. |
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Brightness | Gets or sets the amount to change the resulting image intensity. |
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BumpImage | Gets or sets the RasterImage object that references the image used to create the texture pattern. |
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BumpPoint | Gets or sets the upper-left corner of the Bump rectangle. |
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Depth | Gets or sets a value that represents the apparent depth of the bump three-dimensional effect. |
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DestinationPoint | Gets or sets the upper-left corner of the destination rectangle. |
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Elevation | Gets or sets the elevation value. The elevation describes the light source's angular position in the vertical plane. |
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HasProgress | Determines if the command object has a progress event handler set. (Inherited from RasterCommand) |
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Intensity | Gets or sets the amount to change the resulting image intensity. |
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LookupTable | Table of 256 integers containing lookup values that re-map bump image data. |
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Tile | Gets or sets a Boolean value that indicates whether to use tiling. |
Public Events
Name | Description | |
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Progress | Implements Progress. (Inherited from RasterCommand) |
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