Gets or sets a value that represents how deeply the glow will penetrate into the non-glowing areas.
public int ClearAmount { get; set; }
Public Property ClearAmount As Integer
public int ClearAmount {get; set;}
get_ClearAmount();
set_ClearAmount(value);
Object.defineProperty('ClearAmount');
Value that represents how deeply the glow will penetrate into the non-glowing areas, expressed in tenths of a percent. Possible values range from 0 - 1000. A value of 0 indicates total glow diffusion, whereas a value of 1000 indicates the glow does not penetrate into any of the non-glowing areas.
Refer to DiffuseGlowCommand example.
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