C#
VB
WinRT C#
C++
Gets or sets a value that represents the apparent depth of the bump three-dimensional effect.
public int Depth { get; set; }
Public Property Depth As Integer
public int Depth {get; set;}
get_Depth();
set_Depth(value);
Object.defineProperty('Depth');
Value that represents the apparent depth of this three-dimensional effect. This property only accepts positive values.
Refer to BumpMapCommand.
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