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Gets or sets the RasterImage object that references the image used to create the texture pattern.
public RasterImage BumpImage { get; set; }
Public Property BumpImage As Leadtools.RasterImage
public Leadtools.RasterImage BumpImage {get; set;}
get_BumpImage();
set_BumpImage(value);
Object.defineProperty('BumpImage');
public:
property Leadtools.RasterImage^ BumpImage {
Leadtools.RasterImage^ get();
void set ( Leadtools.RasterImage^ );
}
Image used to create texture pattern.
Refer to BumpMapCommand.
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