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SphereCommandFlags Enumeration

Summary

This enumeration indicates how to handle exposed areas outside the sphere and inside the sphere.

Syntax

C#
VB
WinRT C#
C++
[FlagsAttribute()] 
public enum SphereCommandFlags 
  
<FlagsAttribute()> 
Public Enum SphereCommandFlags  
   Inherits System.Enum 
   Implements System.IComparable, System.IConvertible, System.IFormattable  
[FlagsAttribute()] 
public enum SphereCommandFlags : System.IComparable, System.IConvertible, System.IFormattable   
Leadtools.ImageProcessing.SpecialEffects.SphereCommandFlags = function() { }; 
Leadtools.ImageProcessing.SpecialEffects.SphereCommandFlags.prototype = { 
 
  Color = 0x00000000, 
    Rotate = 0x00000000, 
    Repeat = 0x00000001, 
    NoChange = 0x00000002, 
    WithoutRotate = 0x00000010, 
     
 }; 
[FlagsAttribute()] 
public enum class SphereCommandFlags : public System.Enum, System.IComparable, System.IConvertible, System.IFormattable   

Members

ValueMemberDescription
0x00000000ColorFill any exposed areas with the color stored in the FillColor property of the SphereCommand class or the fill Color parameter if you are using the appropriate SphereCommand Constructor.
0x00000000RotateRotate the image inside the sphere pattern.
0x00000001RepeatStretch the image edges to fill the exposed area.
0x00000002NoChangeLeave the exposed area as is, without changing it.
0x00000010WithoutRotateFill the exposed sphere pattern center as you would any exposed area outside the sphere.
Remarks

You can use a bitwise OR ( ¦ ) to specify one flag from each group.

Group Flags
Exposed Areas Outside The Sphere Color, Repeat, NoChange
Exposed Areas Inside The Sphere Rotate, WithoutRotate
Requirements

Target Platforms

Help Version 19.0.2017.10.27
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Leadtools.ImageProcessing.SpecialEffects Assembly