Gets or sets the height of each block in pixels or the number of blocks per column.
public int YBlock { get; set; }
Public Property YBlock As Integer
public int YBlock {get; set;}
get_YBlock();
set_YBlock(value);
Object.defineProperty('YBlock');
If the DiceEffectCommandFlags.ResizeImage flag is set, this property represents the height of each block, in pixels. If the DiceEffectCommandFlags.Count flag is set, this property represents the number of blocks per column.
Refer to DiceEffectCommand.
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