C#
VB
WinRT C#
C++
Gets or sets the amount of stretching.
public int Value { get; set; }
Public Property Value As Integer
public int Value {get; set;}
get_Value();
set_Value(value);
Object.defineProperty('Value');
Amount of stretching where: Positive values: stretch the central pixels toward the edges. Negative values: stretch the pixels toward the Center. Valid values are range in between -500 and 500.
Refer to SphereCommand.
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