C#
VB
WinRT C#
C++
Gets or sets a value that indicates how much the brightness changes as you move along the Z axis.
public int BrightLength { get; set; }
Public Property BrightLength As Integer
public int BrightLength {get; set;}
get_BrightLength();
set_BrightLength(value);
Object.defineProperty('BrightLength');
Value that indicates how much the brightness changes as you move along the Z axis. This property is internally multiplied by 50.
Refer to PlaneBendCommand.
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