C#
VB
WinRT C#
C++
Gets or sets the starting point for the randomization process.
public int Randomize { get; set; }
Public Property Randomize As Integer
public int Randomize {get; set;}
get_Randomize();
set_Randomize(value);
Object.defineProperty('Randomize');
The starting point for the randomization process. Valid values range from 0 through 500. Use 0 to have the command select the starting point. Only positive values are accepted.
Refer to PuzzleEffectCommand.
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