#include "l_bitmap.h"
L_LTANN_API L_INT L_AnnGetTextAlign(hObject, puTextAlign)
Gets the text alignment of an annotation.
Handle to the annotation object.
Address of the variable to be updated with the object's text alignment. Possible values are:
Value | Meaning |
---|---|
TEXTALIGN_LEFT | [1] Align text to left. |
TEXTALIGN_CENTER | [2] Center the text. |
TEXTALIGN_RIGHT | [3] Align text to the right. |
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
This function gets the text alignment of certain annotation objects that display text.
The function is valid only for the following annotation objects:
Calling this function on an object other than those listed above will return ERROR_FEATURE_NOT_SUPPORTED.
Required DLLs and Libraries
Win32, x64.
Sample for L_AnnSetTextAlign, L_AnnGetTextAlign. This example changes the text alignment of a text, note, or text pointer annotation object.
L_INT AnnGetTextAlignExample(HANNOBJECT hObject)
{
L_INT nRet;
L_UINT uTextAlign;
L_TCHAR szMsg[100];
L_UINT uType;
nRet = L_AnnGetTextAlign(hObject, &uTextAlign);
if(nRet != SUCCESS)
return nRet;
switch(uTextAlign)
{
case TEXTALIGN_LEFT:
uTextAlign = TEXTALIGN_CENTER;
break;
case TEXTALIGN_CENTER:
uTextAlign = TEXTALIGN_RIGHT;
break;
case TEXTALIGN_RIGHT:
uTextAlign = TEXTALIGN_LEFT;
break;
}
nRet= L_AnnSetTextAlign(hObject, uTextAlign, 0);
if (nRet != SUCCESS)
{
L_AnnGetType(hObject, &uType);
wsprintf(szMsg, TEXT("L_AnnSetTextAlign Error: %d on object type[%d]\n"), nRet, uType);
MessageBox(NULL, szMsg, TEXT("Error"), MB_OK);
return nRet;
}
return SUCCESS;
}
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