#include "l_bitmap.h"
L_LTANN_API L_INT L_AnnSetWnd(hObject, hWnd)
Sets the window handle for all objects.
Handle to the root container.
The window handle to assign to the object.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
You set this property on the root container, and all objects in the container inherit the property.
Required DLLs and Libraries
Win32, x64.
For complete sample code, refer to the ANNOTATE example. This example updates the container object’s window handle if necessary.
L_INT AnnSetWndExample(HWND hWnd,HANNOBJECT hContainer)
{
L_INT nRet;
HWND ObjectWnd; /* Container object's window */
/* Set the container's window to the current window, unless it is already current */
nRet = L_AnnGetWnd(hContainer, &ObjectWnd);
if(nRet != SUCCESS)
return nRet;
if (ObjectWnd == hWnd)
MessageBox (NULL, TEXT("Already using the current window"), TEXT("Notice"), MB_OK);
else
{
nRet = L_AnnSetWnd (hContainer, hWnd);
if(nRet != SUCCESS)
return nRet;
}
return SUCCESS;
}
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