#include "l_bitmap.h"
L_LTKRN_API L_SSIZE_T L_PutBitmapRowCol(pBitmap, pBuffer, nRow, nCol, uBytes)
Copies data from a buffer to a bitmap, with an offset to the bitmap. The buffer to which pBuffer points contains uncompressed data.
Pointer to the bitmap handle referencing the bitmap to put data into.
Pointer to the buffer containing the image data.
The number of the row to update. The first row is 0, and the last row is 1 less than the bitmap height.
The column offset within the row to update. The first column offset is 0, and the last column offset is 1 less than the bitmap width.
The number of bytes to update. Consider the bits per pixel, and avoid specifying a number that goes past the end of the row.
Value | Meaning |
---|---|
1-bit bitmap | Each byte represents 8 pixels. |
4-bit bitmap | Each byte represents 2 pixels. |
8-bit bitmap | Each byte represents 1 pixel |
16-bit bitmap | Every 2 bytes represents one pixel. |
24-bit bitmap | Every three bytes represents one pixel. |
32-bit bitmap | Every four bytes represents one pixel. |
48-bit bitmap | Every six bytes represents one pixel. |
64-bit bitmap | Every eight bytes represents one pixel. |
Value | Meaning |
---|---|
>=1 | The number of bytes put. |
< 1 | An error occurred. Refer to Return Codes. |
By using this low-level function to update any part of a row, you can write a procedure that updates a single pixel or a rectangular area within the bitmap.
This function accepts an offset parameter nCol
in pixels and a length uBytes
in bytes. Therefore, you must consider the bits per pixel of the bitmap when specifying these parameters. The following table describes the rules:
Bits Per Pixel | Column Offset (in Pixels) | Bytes to Update |
---|---|---|
1 | Must be a multiple of 8 (such as 0, 8, or 16). | Should not go past the end of the row. Consider that there are 8 pixels per byte. |
4 | Must be an even number (such as 0, 2, or 4). | Should not go past the end of the row. Consider that there are 2 pixels per byte. |
8 | Can be any column within the bitmap. | Should not go past the end of the row. Consider that there is 1 pixel per byte. |
16 | Can be any column within the bitmap. | Must be a multiple of 2 (such as 2, 4, or 6), because there are 2 bytes per pixel. Also, it should not go past the end of the row. |
24 | Can be any column within the bitmap. | Must be a multiple of 3 (such as 3, 6, or 9), because there are 3 bytes per pixel. Also, it should not go past the end of the row. |
32 | Can be any column within the bitmap. | Must be a multiple of 4 (such as 4, 8, or 12), because there are 4 bytes per pixel. Also, it should not go past the end of the row. |
The bitmap memory must be locked when you use this function. Normally, you can call L_AccessBitmap to lock the memory before starting an operation that uses this function, then call L_ReleaseBitmap when the operation is finished.
Color order of the target bitmap is determined by the Order field in the bitmap handle. This value can be ORDER_RGB, ORDER_BGR, ORDER_GRAY or ORDER_ROMM.
Note: To calculate the correct size for a single row of image data:
Windows: (((Width * BitsPerPixel) + 31) >> 3)) &~3
Linux: (((Width * BitsPerPixel) + 7) / 8)
Required DLLs and Libraries
Win32, x64, Linux.
For an example, refer to L_GetBitmapRowCol. For complete sample code, refer to the GETROW example.
Help Collections
Raster .NET | C API | C++ Class Library | HTML5 JavaScript
Document .NET | C API | C++ Class Library | HTML5 JavaScript
Medical .NET | C API | C++ Class Library | HTML5 JavaScript
Medical Web Viewer .NET
Multimedia
Direct Show .NET | C API | Filters
Media Foundation .NET | C API | Transforms
Supported Platforms
.NET, Java, Android, and iOS/macOS Assemblies
Imaging, Medical, and Document
C API/C++ Class Libraries
Imaging, Medical, and Document
HTML5 JavaScript Libraries
Imaging, Medical, and Document