#include "l_bitmap.h"
L_LTANN_API L_INT L_AnnGetTextRotate(hObject, puTextRotate)
Gets a value that indicates whether the text of an annotation object is rotated.
Handle to the annotation object.
Address of the variable to be updated with a value that indicates whether the text is rotated, and if so, by how many degrees. Possible values are:
Value | Meaning |
---|---|
TEXTROTATE_0 | [0] Do not rotate the text. |
TEXTROTATE_90 | [90] The text is rotated 90 degrees counter clockwise. |
TEXTROTATE_180 | [180] The text is rotated 180 degrees counter clockwise. |
TEXTROTATE_270 | [270] The text is rotated 270 degrees counter clockwise. |
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
This function is valid only for the following annotation objects:
Calling this function on an object other than those listed above will return ERROR_FEATURE_NOT_SUPPORTED.
Required DLLs and Libraries
Win32, x64.
Sample for L_AnnSetTextRotate, L_AnnGetTextRotate.
This Example changes the text rotation of a note or text pointer annotation.
L_INT AnnGetTextRotateExample(HANNOBJECT hObject)
{
L_INT nRet;
L_UINT uTextRotate;
L_TCHAR szMsg[100];
L_UINT uType;
L_AnnGetTextRotate(hObject, &uTextRotate);
switch(uTextRotate)
{
case TEXTROTATE_0:
uTextRotate = TEXTROTATE_90;
break;
case TEXTROTATE_90:
uTextRotate = TEXTROTATE_180;
break;
case TEXTROTATE_180:
uTextRotate = TEXTROTATE_270;
break;
case TEXTROTATE_270:
uTextRotate = TEXTROTATE_0;
break;
}
nRet= L_AnnSetTextRotate(hObject, uTextRotate, 0);
if (nRet != SUCCESS)
{
L_AnnGetType(hObject, &uType);
wsprintf(szMsg, TEXT("L_AnnSetTextRotate Error: %d on object type[%d]\n"), nRet, uType);
MessageBox(NULL, szMsg, TEXT("Error"), MB_OK);
return nRet;
}
return SUCCESS;
}
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