Setting options:
Painting a bitmap:
Painting a bitmap's region:
Paint Callbacks
PAINTCALLBACK_CONVERTLINE Function
PAINTCALLBACK_EXTSELECTCLIPRGN Function
PAINTCALLBACK_FILLRECT Function
PAINTCALLBACK_GETDEVICECAPS Function
PAINTCALLBACK_GETDIBINFO Function
PAINTCALLBACK_GETGRAPHICSMODE Function
PAINTCALLBACK_GETMAPMODE Function
PAINTCALLBACK_GETVIEWPORTORGEX Function
PAINTCALLBACK_GETWORLDTRANSFORM Function
PAINTCALLBACK_INTERSECTCLIPRECT Function
PAINTCALLBACK_ISCOMPATIBLEDC Function
PAINTCALLBACK_POSTPAINT Function
PAINTCALLBACK_PREPAINT Function
PAINTCALLBACK_REALIZEPALETTE Function
PAINTCALLBACK_RESTOREDC Function
PAINTCALLBACK_SETSTRETCHBLTMODE Function
PAINTCALLBACK_SETVIEWPORTORGEX Function
PAINTCALLBACK_STRETCHDIBITS Function
Using custom paint:
Using a PanWindow:
Using the Magnifying Glass:
L_SetMagGlassOwnerDrawCallback
Using Zoom View:
Using double buffering to minimize flicker:
Help Collections
Raster .NET | C API | C++ Class Library | HTML5 JavaScript
Document .NET | C API | C++ Class Library | HTML5 JavaScript
Medical .NET | C API | C++ Class Library | HTML5 JavaScript
Medical Web Viewer .NET
Multimedia
Direct Show .NET | C API | Filters
Media Foundation .NET | C API | Transforms
Supported Platforms
.NET, Java, Android, and iOS/macOS Assemblies
Imaging, Medical, and Document
C API/C++ Class Libraries
Imaging, Medical, and Document
HTML5 JavaScript Libraries
Imaging, Medical, and Document