#include "l_bitmap.h"
L_LTDIS_API L_INT L_ValidatePlaybackLines(hPlayback, nRow, nLines)
Validates lines of a bitmap that was added during a FILEREADCALLBACK function using the L_AppendPlayback function.
Handle that references the animation playback.
Row number of the first line in the bitmap to validate. In the FILEREADCALLBACK function, this corresponds to the first line in the buffer.
Number of lines to validate. In the FILEREADCALLBACK function, this corresponds to the number of lines in the buffer.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
The L_AppendPlayback function enables you to update a bitmap list in a FILEREADCALLBACK function, so that you can play an animation file as it is being loaded. The L_ValidatePlaybackLines function lets you validate the lines that the animation playback engine will render to the target bitmap.
Required DLLs and Libraries
Win32, x64, Linux.
For an example, refer to L_AppendPlayback.
For complete sample code, refer to the FRAME.C module of the DEMO
example.
Help Collections
Raster .NET | C API | C++ Class Library | HTML5 JavaScript
Document .NET | C API | C++ Class Library | HTML5 JavaScript
Medical .NET | C API | C++ Class Library | HTML5 JavaScript
Medical Web Viewer .NET
Multimedia
Direct Show .NET | C API | Filters
Media Foundation .NET | C API | Transforms
Supported Platforms
.NET, Java, Android, and iOS/macOS Assemblies
Imaging, Medical, and Document
C API/C++ Class Libraries
Imaging, Medical, and Document
HTML5 JavaScript Libraries
Imaging, Medical, and Document