#include "l_bitmap.h"
L_LTIMGCLR_API L_INT L_SolarizeBitmap(pBitmap, uThreshold, uFlags)
Applies an effect that mimics the accidental exposure of photographic film to light. It does so by inverting all color data with an intensity value greater than or equal to the threshold that you specify.
Pointer to the bitmap handle that references the bitmap to be affected.
Threshold at or above which colors are to be inverted. The valid range is from 0 - 65535 for 64-bit, 48-bit and 16-bit grayscale images and from 0 - 4095 for 12-bit grayscale images. Otherwise, it is from 0 to 255.
Reserved for future use. Must be 0.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available in the Document and Medical Imaging toolkits.
To update a status bar or detect a user interrupt during execution of this function, refer to L_SetStatusCallback.
This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.
This function solarizes the image data. If the image has a LUT, the function will work on the LUT, not the image data. If the image has a LUT and you want to work on the image data, set the UseLUT Flag in the BITMAPHANDLE structure to FALSE. Then, after calling the function, reset the UseLUT flag to TRUE as follows:
pBitmap->Flags.UseLUT = FALSE;
L_SolarizeBitmap(pBitmap, 90, 0);
pBitmap->Flags.UseLUT = TRUE;
Required DLLs and Libraries
Win32, x64, Linux.
This example loads a bitmap and solarizes it.
L_INT SolarizeBitmapExample(L_VOID)
{
L_INT nRet;
BITMAPHANDLE LeadBitmap; /* Bitmap handle to hold the loaded image. */
/* Load the bitmap, keeping the bits per pixel of the file */
nRet = L_LoadBitmap (MAKE_IMAGE_PATH(TEXT("IMAGE1.CMP")), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL);
if(nRet !=SUCCESS)
return nRet;
/* Solarize with threshold of 90 */
nRet = L_SolarizeBitmap(&LeadBitmap, 90 , 0);
if(nRet !=SUCCESS)
return nRet;
nRet = L_SaveBitmap(MAKE_IMAGE_PATH(TEXT("Result.BMP")), &LeadBitmap, FILE_BMP, 24, 0, NULL);
if(nRet !=SUCCESS)
return nRet;
//free bitmap
if(LeadBitmap.Flags.Allocated)
L_FreeBitmap(&LeadBitmap);
return SUCCESS;
}
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