#include "l_bitmap.h"
L_LTDIS_API L_INT L_DoubleBufferDestroyHandle(hDoubleBufferHandle)
Frees the double buffer handle resources.
Handle that identifies the double buffering process.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
This function should be called when you are finished with the double buffering process. It frees all internally allocated resources associated with double buffering it should be called once for each call to L_DoubleBufferCreateHandle.
For more information, see the topic Minimizing Flicker With Double Buffering.
Required DLLs and Libraries
Win32, x64.
To see how double buffering can be used
in an application, see the source code for the API annotation
demo.
Help Collections
Raster .NET | C API | C++ Class Library | HTML5 JavaScript
Document .NET | C API | C++ Class Library | HTML5 JavaScript
Medical .NET | C API | C++ Class Library | HTML5 JavaScript
Medical Web Viewer .NET
Multimedia
Direct Show .NET | C API | Filters
Media Foundation .NET | C API | Transforms
Supported Platforms
.NET, Java, Android, and iOS/macOS Assemblies
Imaging, Medical, and Document
C API/C++ Class Libraries
Imaging, Medical, and Document
HTML5 JavaScript Libraries
Imaging, Medical, and Document