#include "l_bitmap.h"
L_LTKRN_API L_INT L_GetBitmapRowCompressed(pBitmap, pWorkBuffer, pRunBuffer, nRow, nLines)
Retrieves one or more rows of 1-bit compressed data from a bitmap that has been loaded in its compressed format.
Pointer to the bitmap handle referencing the bitmap to get the data from.
NULL or a pointer to an optional work buffer. Allocating the work buffer speeds processing if you call this function more than once, because if you do not allocate a work buffer, the function allocates and frees a temporary buffer each time it is called. The size of this buffer should be the same as the bitmap handle's BytesPerLine field.
Pointer to the output buffer, which will be filled with 1-bit compressed image data. Calculate the required size of this buffer as follows: bytes required = nLines
* ((bitmap width + 3) * 2).
Number of the first row to retrieve.
Number of rows to retrieve.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
This function is useful for working with 1-bit images that are loaded in their compressed formats for faster loading and display. For more information, refer to Speeding Up 1-Bit Documents.
Required DLLs and Libraries
Win32, x64, Linux.
The following example is designed to work with bitmaps that have a bottom-left
or top-left view perspective:
This example demonstrates the low-level functions for accessing
1-bit compressed bitmap data. It demonstrates the ability to get and put
rows, and the ability to process rows in buffer-to-buffer processing.
The result of the function is an the first 50 lines are inverted.
L_INT GetBitmapRowCompressedExample(L_TCHAR* pszFilename,HWND hWnd)
{
UNREFERENCED_PARAMETER(hWnd);
BITMAPHANDLE LeadBitmap; /* Bitmap handle for the image */
L_UCHAR* pBuffer; /* Buffer to hold the expanded row */
L_UINT16* pRunBuffer; /* Buffer to hold the compressed row */
HGLOBAL hBuffer; /* Handle to the pBuffer */
HGLOBAL hRunBuffer; /* Handle to the pRunBuffer */
L_INT n; /* Counters */
L_INT nRow = 0; /* first row to get */
L_INT nYSize = 50; /* # of rows to get */
L_INT nRet;
/* Load the bitmap, as compressed */
nRet = L_LoadFile(pszFilename,&LeadBitmap, sizeof(BITMAPHANDLE),1,0,
LOADFILE_COMPRESSED | LOADFILE_ALLOCATE | LOADFILE_STORE,
NULL, NULL, NULL, NULL);
if(nRet != SUCCESS)
return nRet;
/* if the ViewPerspective is not TOP_LEFT or BOTTOM_LEFT, make it TOP_LEFT */
/* Get/PutRow functions only work with TOP_LEFT or BOTTOM_LEFT */
if ( (LeadBitmap.ViewPerspective != TOP_LEFT)
|| (LeadBitmap.ViewPerspective != BOTTOM_LEFT) )
L_ChangeBitmapViewPerspective ( NULL, &LeadBitmap, sizeof(BITMAPHANDLE), TOP_LEFT );
if (LeadBitmap.ViewPerspective == BOTTOM_LEFT)
{
nRow = LeadBitmap.Height - nRow - nYSize;
}
/* Allocate the buffers */
hBuffer = GlobalAlloc(GMEM_MOVEABLE, (((LeadBitmap.Width + 31) &~31)/ 8) * nYSize);
pBuffer = (L_UCHAR*)GlobalLock( hBuffer );
hRunBuffer = GlobalAlloc (GMEM_MOVEABLE, (L_UINT32)((LeadBitmap.Width + 3) * 2) * nYSize);
pRunBuffer = (L_UINT16*)GlobalLock (hRunBuffer);
/* Access the bitmap */
L_AccessBitmap(&LeadBitmap);
/* Get the top nRow lines */
nRet = L_GetBitmapRowCompressed ( &LeadBitmap, NULL, pRunBuffer, nRow, nYSize );
if(nRet != SUCCESS)
return nRet;
/* Expand the compressed data */
nRet = L_ExpandRows( pRunBuffer, pBuffer, LeadBitmap.Width, nYSize);
if(nRet != SUCCESS)
return nRet;
/* Invert the data */
for(n=0; n < (L_INT)LeadBitmap.BytesPerLine * nYSize; n++)
pBuffer[n] = pBuffer[n] ^ 0xFF;
/* Compress the inverted data */
nRet = L_CompressRows( pRunBuffer, pBuffer, LeadBitmap.Width, nYSize);
if(nRet != SUCCESS)
return nRet;
/* Put the inverted, compressed data back into the bitmap */
nRet = L_PutBitmapRowCompressed ( &LeadBitmap, NULL, pRunBuffer, nRow, nYSize );
if(nRet != SUCCESS)
return nRet;
L_ReleaseBitmap(&LeadBitmap);
/* Free memory that we no longer need */
GlobalFree(hBuffer);
GlobalFree(hRunBuffer);
L_FreeBitmap(&LeadBitmap);
return SUCCESS;
}
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