#include "l_bitmap.h"
L_LTKRN_API L_INT L_RectToBitmap(pBitmap, nViewPerspective, lprc)
Translates a Windows RECT structure from a specified view perspective to the bitmap's view perspective.
Pointer to the bitmap handle referencing the bitmap that contains the rectangle.
Source view perspective from which the rectangle should be translated.
Pointer to the RECT structure to be translated.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
To use this function, do the following:
For general information about view perspectives, refer to Accounting for View Perspective.
Required DLLs and Libraries
Win32, x64, Linux.
This example finds out where the RECT {10,10,100,100 }
in the TOP_LEFT90 ViewPerspective actually is in the bitmap
L_INT RectToBitmapExample(pBITMAPHANDLE LeadBitmap,LPRECT rc)
{
L_INT nRet;
rc->top = 10;
rc->left = 10;
rc->bottom = 100;
rc->right = 100;
nRet = L_RectToBitmap ( LeadBitmap, TOP_LEFT90, rc );
if(nRet != SUCCESS)
return nRet;
return SUCCESS;
}
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