#include "l_bitmap.h"
L_LTFIL_API L_INT L_SetVectorOptions(pOptions);
Sets the file options used by LEADTOOLS when loading vector files.
Pointer to a structure containing the options for loading vector files.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
The uStructSize member of the VECTOROPTIONS structure must be set before calling this function. If a vector file is loaded without first calling this function, the following default values will be used:
VECTOROPTIONS Member | Default value |
---|---|
VEC2DOPTIONS.nViewWidth | 0 pixels |
VEC2DOPTIONS.nViewHeight | 0 pixels |
VEC2DOPTIONS.ViewMode | VECTORVIEWMODE_USE_BEST |
nBitsPerPixel | 0 |
bForceBackgroundColor | FALSE |
BackgroundColor | 0 |
The values set by this function are valid for the current thread. To change the values used by the current thread, call this function again.
A vector image file usually does not have a physical size. The user can specify a viewport (physical size up to which the drawing can be rendered) using nViewHeight and nViewWidth. How the drawing is rendered inside this viewport depends on which ViewMode isset. The default viewport size is 640x480 pixels.
Required DLLs and Libraries
Win32, x64.
This example loads a vector file, using the vector options defined by the user.
L_INT SetVectorOptionsExample(L_TCHAR *pszVectorFileName,
pVECTORHANDLE pVector,
COLORREF clBackground,
L_INT nBitsPerPixel,
L_INT nViewWidth,
L_INT nViewHeight)
{
L_INT nRet;
VECTOROPTIONS VectorOptions;
/* Get the current vector options */
nRet = L_GetVectorOptions(&VectorOptions,sizeof(VECTOROPTIONS));
if(nRet != SUCCESS)
return nRet;
/*Change vector options */
VectorOptions.bForceBackgroundColor = TRUE;
VectorOptions.BackgroundColor = clBackground;
VectorOptions.nBitsPerPixel = nBitsPerPixel;
VectorOptions.Vec2DOptions.ViewMode = VECTORVIEWMODE_USE_WIDTH_HEIGHT;
VectorOptions.Vec2DOptions.nViewWidth = nViewWidth;
VectorOptions.Vec2DOptions.nViewHeight = nViewHeight;
/* Set new vector options */
nRet = L_SetVectorOptions(&VectorOptions);
if(nRet != SUCCESS)
return nRet;
/* Now load the vector file */
nRet = L_VecLoadFile(pszVectorFileName, pVector,NULL, NULL);
if(nRet != SUCCESS)
return nRet;
return SUCCESS;
}
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