public bool NoTiledMemory { get; set; }
@property (nonatomic, assign) BOOL noTiledMemory;
public boolean getNoTiledMemory()
public void setNoTiledMemory(boolean value)
NoTiledMemory # get and set (CodecsLoadOptions)
Value | Description |
---|---|
true | To prevent tiled images. |
false | To allow tiled images. The default value is false. |
When using tiled memory, the image is created where the data pointers are maintained in tiles, useful for very large images. Setting the value of this property to true will prevent the image from being created in tiles.
using Leadtools;
using Leadtools.Codecs;
using Leadtools.ImageProcessing.Core;
public void DiskMemoryExample()
{
RasterCodecs codecs = new RasterCodecs();
string fileName = Path.Combine(LEAD_VARS.ImagesDir, "Image1.cmp");
// first, load the image using the default
RasterImage image = codecs.Load(fileName);
// make sure the image uses conventional memory
if (image.IsConventionalMemory)
Debug.WriteLine("This image uses conventional memory");
else
Debug.WriteLine("This should not happen!!");
image.Dispose();
// now, load the same image this time using disk memory
codecs.Options.Load.DiskMemory = true;
codecs.Options.Load.NoDiskMemory = false;
codecs.Options.Load.NoTiledMemory = false;
codecs.Options.Load.TiledMemory = false;
image = codecs.Load(fileName, 0, CodecsLoadByteOrder.BgrOrGray, 1, 1);
codecs.Options.Load.Reset();
// make sure the image uses unmanaged memory
if (image.IsDiskMemory)
Debug.WriteLine("This image uses disk memory");
else
Debug.WriteLine("This should not happen!!");
// Clean up
image.Dispose();
codecs.Dispose();
}
static class LEAD_VARS
{
public const string ImagesDir = @"C:\LEADTOOLS22\Resources\Images";
}
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