public int ViewHeight { get; set; }
@property (nonatomic, assign) NSInteger viewHeight;
public int getViewHeight()
public void setViewHeight(int viewHeight)
ViewHeight # get and set (CodecsVectorLoadOptions)
The default value is 0
The height of the viewport in pixels.
A vector image file format usually does not have a physical size. The user can specify a viewport (physical size up to which the drawing can be rendered) ViewWidth and ViewHeight. How the drawing is to be rendered inside this viewport depends on the current viewport mode set with ViewMode. Default viewport size is 640x480 pixels.
using Leadtools;
using Leadtools.Codecs;
using Leadtools.ImageProcessing.Core;
public void CodecsVectorLoadOptionsExample()
{
RasterCodecs codecs = new RasterCodecs();
string srcFileName = Path.Combine(LEAD_VARS.ImagesDir, "random.dxf");
//Check if it is a vector file
CodecsImageInfo info = codecs.GetInformation(srcFileName, false);
Debug.WriteLine($"Is {srcFileName} a vector file? : {info.Vector.IsVectorFile}");
Debug.WriteLine($"Units: {info.Vector.Unit}");
//Parallelogram data
CodecsVectorImageInfo codecsVectorImageInfo = info.Vector;
Debug.WriteLine($"Parallelogram Max X: {codecsVectorImageInfo.ParallelogramMaxX}");
Debug.WriteLine($"Parallelogram Max Y: {codecsVectorImageInfo.ParallelogramMaxY}");
Debug.WriteLine($"Parallelogram Max Z: {codecsVectorImageInfo.ParallelogramMaxZ}");
Debug.WriteLine($"Parallelogram Min X: {codecsVectorImageInfo.ParallelogramMinX}");
Debug.WriteLine($"Parallelogram Min Y: {codecsVectorImageInfo.ParallelogramMinY}");
Debug.WriteLine($"Parallelogram Min Z: {codecsVectorImageInfo.ParallelogramMinZ}");
// Set the vector load options
// CodecsVectorOptions & CodecsVectorLoadOptions reference
codecs.Options.Vector.Load.BackgroundColor = new RasterColor(255, 255, 255);
codecs.Options.Vector.Load.BitsPerPixel = 24;
codecs.Options.Vector.Load.ForceBackgroundColor = true;
codecs.Options.Vector.Load.ViewWidth = 800;
codecs.Options.Vector.Load.ViewHeight = 800;
codecs.Options.Vector.Load.ViewMode = CodecsVectorViewMode.UseBest;
// Load the image
RasterImage image = codecs.Load(srcFileName);
// do something with the image here
// Clean up
image.Dispose();
codecs.Dispose();
}
static class LEAD_VARS
{
public const string ImagesDir = @"C:\LEADTOOLS22\Resources\Images";
}
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