#include "ltwrappr.h"
virtual L_INT LVectorBase::DeleteObject(dwFlags=0)
L_UINT32 dwFlags; |
flag that indicates which objects to delete |
Deletes objects from a vector image.
This function is available in the LEADTOOLS Vector Imaging Pro Toolkit.
Parameter | Description | |
dwFlags | Flag that indicates which objects to delete. Possible values are: | |
Value | Meaning | |
0 | Delete all objects. | |
VECTOR_FLAGS_SELECTED_ONLY | Delete only the currently selected objects within the vector handle. |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments7
Deletes all or part of the vector image.
Note: When you delete a certain object, it may or may not effect other unselected objects sharing vertices with the selected object. This depends on the current bind vertices mode set by LVectorBase::SetBindVerticesMode.
Note: In DirectX, you cannot delete objects, therefore this function does nothing.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Functions: |
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Topics: |
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This example deletes all objects in a vector.
#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileName
L_INT LVectorBase__DeleteObjectExample(HWND hWnd, LVectorBase *pVector)
{
UNREFERENCED_PARAMETER(hWnd);
UNREFERENCED_PARAMETER(pVector);
L_INT nRet;
LVectorBase Vector;
nRet = Vector.Load(MAKE_IMAGE_PATH(TEXT("random.dxf")));
if(nRet != SUCCESS)
return nRet;
nRet = Vector.DeleteObject();
if(nRet != SUCCESS)
return nRet;
return SUCCESS;
}
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