#include "ltwrappr.h"
virtual L_INT LVectorBase::SetViewport(pViewport)
pointer to a structure |
Sets the current view port.
Parameter |
Description |
pViewport |
Pointer to a RECT structure that contains data on the new view port. |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Use this function to set the view port associated with a vector.
If the vector is attached to a window, you must call this function when processing WM_SIZE messages, since the VECTOR library needs to know when the double buffer mode is selected.
This function, along with LVectorBase::SetCamera are required to complete the projection process from a vector image onto a 2D surface.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Functions: |
LVectorBase::GetViewport, LVectorBase::SetPan, LVectorBase::GetPan |
Topics: |
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For an example, refer to LVectorBase::GetViewport.
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