#include "ltwrappr.h"
virtual L_INT LVectorBase::GetPolygonMode(L_VOID)
Gets the current polygon drawing mode.
The current polygon drawing mode. Possible values are:
Value |
Meaning |
VECTOR_POLYGON_POINT |
Draw only the edge points on polygons and lines. |
VECTOR_POLYGON_LINE |
Draw as a wire-frame. |
VECTOR_POLYGON_FILL |
Draw solid polygons. |
VECTOR_POLYGON_FILL_RASTER_ALWAYS |
Draw solid polygons and always draw raster objects. |
This function is not supported in the GDI engine.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Functions: |
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Topics: |
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L_INT LVectorBase__GetPolygonModeExample(LVectorBase &Vector)
{
L_INT nRet;
L_INT nMode; /* Current polygon mode */
nMode = Vector.GetPolygonMode();
switch( nMode )
{
case VECTOR_POLYGON_POINT:
nRet = Vector.SetPolygonMode(VECTOR_POLYGON_LINE );
if(nRet != SUCCESS)
return nRet;
break;
case VECTOR_POLYGON_LINE :
nRet = Vector.SetPolygonMode(VECTOR_POLYGON_FILL );
if(nRet != SUCCESS)
return nRet;
break;
case VECTOR_POLYGON_FILL :
nRet = Vector.SetPolygonMode(VECTOR_POLYGON_FILL_RASTER_ALWAYS );
if(nRet != SUCCESS)
return nRet;
break;
case VECTOR_POLYGON_FILL_RASTER_ALWAYS :
nRet = Vector.SetPolygonMode(VECTOR_POLYGON_POINT );
if(nRet != SUCCESS)
return nRet;
break;
}
return SUCCESS;
}
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