LVectorBase::IsLocked

#include "ltwrappr.h"

virtual L_INT LVectorBase::IsLocked(pbLocked)

L_BOOL * pbLocked;

pointer to a variable to be updated

Determines whether or not the class object's associated vector is locked.

Parameter Description
pbLocked Pointer to a variable to be updated with a value that indicates whether the class object's associated vector is locked. Possible values are:
  Value Meaning
  TRUE The class object's associated vector is locked.
  FALSE The class object's associated vector is not locked.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

Locking a vector handle has precedence over locking layers within the vector handle. Therefore, if a vector handle is locked, the layers within that vector handle cannot be edited, even if the layers are not locked.

Required DLLs and Libraries

LVKRN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

LVectorBase::SetLocked

Topics:

Working with Vector Handles

Example

This example toggles the locked state of the vector.

L_INT LVectorBase__IsLockedExample(HWND hWnd, LVectorBase *pVector) 
{ 
   UNREFERENCED_PARAMETER(hWnd); 
   UNREFERENCED_PARAMETER(pVector); 
   L_INT    nRet; 
   L_BOOL   bLocked; 
   nRet = pVector->IsLocked(&bLocked); 
   if(nRet != SUCCESS) 
      return nRet; 
   nRet = pVector-> SetLocked(!bLocked); 
   if(nRet != SUCCESS) 
      return nRet; 
   return SUCCESS; 
} 

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