void LoadPlayerSettingsfromFile(IltmmPlay *pPlay)
{
// try to load the player settings from a file
HRESULT hr = pPlay->LoadSettingsFromFile(MAKE_MEDIA_PATH("Settings.lmm"), ltmmPlay_Settings_All);
if (FAILED(hr))
{
MessageBox(NULL, TEXT("Error loading player settings from file"), TEXT("Load Play Settings"), MB_OK);
}
}
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