The ltmmPlay_StillFormat Constants define the format used to save the still image using the SaveStillBitmap function in the player object.
typedef enum ltmmPlay_StillFormat
{
ltmmPlay_StillFormat_BMP,
ltmmPlay_StillFormat_CMP,
ltmmPlay_StillFormat_JPEG444,
ltmmPlay_StillFormat_JPEG422,
ltmmPlay_StillFormat_JPEG411,
ltmmPlay_StillFormat_PSPTHM
} ltmmPlay_StillFormat;
[0] Format is the normal Win BMP format.
[1] Format is LEADs proprietary CMP format.
[2] Format is JPEG YUV 4:4:4 format.
[3] Format is JPEG YUV 4:2:2 format.
[4] Format is JPEG YUV 4:1:1 format.
[5] Format is compatible with PSP thumbnail, JPEG YUV 4:2:2 160x120.
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