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DrawEngineType Enumeration

Summary

Draw engine type.

Syntax
C#
Objective-C
C++/CLI
Java
Python
public enum DrawEngineType 
typedef NS_ENUM(NSInteger, LTDrawEngineType) { 
 LTDrawEngineTypeDefaultEngine,  
 LTDrawEngineTypeMultiplatform,  
}; 
public final class DrawEngineType 
    extends java.lang.Enum<DrawEngineType> 
public: 
   enum class DrawEngineType sealed 
class DrawEngineType(Enum): 
   DefaultEngine = 0 
   Multiplatform = 1 
Members
ValueMemberDescription
0DefaultEngineIn the Windows Desktop environment, this is an internal rendering engine that uses Windows GDI/GDI+. This engine produces the fastest results for Windows and is used as the default engine in this version of LEADTOOLS.
In other platform environments, DrawEngineType.DefaultEngine is the same as DrawEngineType.Multiplatform.
1MultiplatformThis is an internal rendering engine that uses code independent of the operating system. Using this engine will always produce the same exact results on all platforms. Currently, this engine is based on the OpenGL and FreeType libraries.
Remarks

Refer to LEADTOOLS Drawing Engine and Multi-Platform Consideration for more information.

Requirements

Target Platforms

Help Version 23.0.2024.5.22
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Leadtools Assembly
Products | Support | Contact Us | Intellectual Property Notices
© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.