Draw engine type.
public enum DrawEngineType
typedef NS_ENUM(NSInteger, LTDrawEngineType) {
LTDrawEngineTypeDefaultEngine,
LTDrawEngineTypeMultiplatform,
};
public final class DrawEngineType
extends java.lang.Enum<DrawEngineType>
public:
enum class DrawEngineType sealed
class DrawEngineType(Enum):
DefaultEngine = 0
Multiplatform = 1
Value | Member | Description |
---|---|---|
0 | DefaultEngine | In the Windows Desktop environment, this is an internal rendering engine that uses Windows GDI/GDI+. This engine produces the fastest results for Windows and is used as the default engine in this version of LEADTOOLS. In other platform environments, DrawEngineType.DefaultEngine is the same as DrawEngineType.Multiplatform . |
1 | Multiplatform | This is an internal rendering engine that uses code independent of the operating system. Using this engine will always produce the same exact results on all platforms. Currently, this engine is based on the OpenGL and FreeType libraries. |
Refer to LEADTOOLS Drawing Engine and Multi-Platform Consideration for more information.
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