public void SetPalette(
RasterColor[] palette,
int startIndex,
int count
)
- (BOOL)setPalette:(nullable NSArray<LTRasterColor *> *)palette range:(NSRange)range error:(NSError **)error
public void setPalette(RasterColor[] palette, int startIndex, int count)
public:
void SetPalette(
array<RasterColor>^ palette,
int startIndex,
int count
)
def SetPalette(self,] palette,startIndex,count):
palette
An array of RasterColor containing the new palette to use.
startIndex
Index of the first palette entry to replace.
count
Number of palette entries to replace.
The image data of a RasterImage object with BitsPerPixel values of 1, 2, 3, 4, 5, 6, 7 or 8 consists of an index into the image palette. You can get a copy of the palette used by using the GetPalette method.
You can change the palette used by the RasterImage object with the SetPalette method.
This method does not support signed images.
For more information, refer to RasterPalette and Introduction: Palette Handling.
For information on 10 to 16-bit grayscale image, refer to the Grayscale Images.
using Leadtools;
using Leadtools.Codecs;
using Leadtools.ImageProcessing;
using Leadtools.ImageProcessing.Core;
using Leadtools.ImageProcessing.Color;
using Leadtools.Dicom;
using Leadtools.Drawing;
using Leadtools.Controls;
using Leadtools.Svg;
public void PaletteExample()
{
RasterCodecs codecs = new RasterCodecs();
string srcFileName = Path.Combine(LEAD_VARS.ImagesDir, "Image1.cmp");
string destFileName = Path.Combine(LEAD_VARS.ImagesDir, "Image1_RedPalette.bmp");
// Load the image as 8 bits/pixel
RasterImage image = codecs.Load(srcFileName, 8, CodecsLoadByteOrder.Rgb, 1, 1);
// Get the palette of this image and change it to shades of red
RasterColor[] palette = image.GetPalette();
for (int i = 0; i < palette.Length; i++)
palette[i] = new RasterColor(i, 0, 0);
// Set the palette back in the image then save the file
image.SetPalette(palette, 0, palette.Length);
codecs.Save(image, destFileName, RasterImageFormat.Bmp, image.BitsPerPixel);
image.Dispose();
codecs.Dispose();
}
static class LEAD_VARS
{
public const string ImagesDir = @"C:\LEADTOOLS23\Resources\Images";
}
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.io.InputStream;
import java.util.ArrayList;
import java.util.List;
import org.junit.*;
import org.junit.runner.JUnitCore;
import org.junit.runner.Result;
import org.junit.runner.notification.Failure;
import static org.junit.Assert.*;
import leadtools.*;
import leadtools.codecs.*;
import leadtools.imageprocessing.core.*;
import leadtools.svg.*;
import leadtools.imageprocessing.CloneCommand;
import leadtools.imageprocessing.FillCommand;
import leadtools.imageprocessing.FlipCommand;
import leadtools.imageprocessing.GrayscaleCommand;
import leadtools.imageprocessing.color.InvertCommand;
import leadtools.imageprocessing.color.PosterizeCommand;
public void paletteExample() {
final String LEAD_VARS_IMAGES_DIR = "C:\\LEADTOOLS23\\Resources\\Images";
RasterCodecs codecs = new RasterCodecs();
String srcFileName = combine(LEAD_VARS_IMAGES_DIR, "Image1.cmp");
String destFileName = combine(LEAD_VARS_IMAGES_DIR, "Image1_RedPalette.bmp");
// Load the image as 8 bits/pixel
RasterImage image = codecs.load(srcFileName, 8, CodecsLoadByteOrder.RGB, 1, 1);
// Get the palette of this image and change it to shades of red
RasterColor[] palette = image.getPalette();
for (int i = 0; i < palette.length; i++)
palette[i] = new RasterColor(i, 0, 0);
// Set the palette back in the image then save the file
image.setPalette(palette, 0, palette.length);
codecs.save(image, destFileName, RasterImageFormat.BMP, image.getBitsPerPixel());
// Clean up
image.dispose();
codecs.dispose();
assertTrue("File unsuccessfully saved to " + srcFileName, (new File(srcFileName)).exists());
System.out.printf("File saved successfully to %s%n", srcFileName);
}
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