public class RasterUserMatchTable
public ref class RasterUserMatchTable
class RasterUserMatchTable:
Use the RasterUserMatchTable class to create a predefined table to speed conversion with a user palette when using ColorResolutionCommand.
You should use the following sequence:
The completed table is a 32K array of integers. On a 32-bit system, it occupies 128K bytes of memory. Creation of the table is a slow, memory-intensive process that is useful only if you are using your own palette more than once. For example, you may want to create the table once, save it to a file, and ship that file with your application.
This example changes the color resolution of a bitmap, using a user-defined palette and a match table for fast color matching.
using Leadtools;
using Leadtools.Codecs;
using Leadtools.ImageProcessing;
public void RasterUserMatchTableExample()
{
RasterCodecs codecs = new RasterCodecs();
string srcFileName = Path.Combine(LEAD_VARS.ImagesDir, "Image1.cmp");
string destFileName = Path.Combine(LEAD_VARS.ImagesDir, "RasterUserMatchTable.bmp");
// Load the image from disk
RasterImage image = codecs.Load(srcFileName);
// 64-color rainbow palette
RasterColor[] colors =
{
new RasterColor(0, 0, 0), new RasterColor(0, 0, 85), new RasterColor(0, 0, 170), new RasterColor(0, 0, 255),
new RasterColor(85, 0, 0), new RasterColor(85, 0, 85), new RasterColor(85, 0, 170), new RasterColor(85, 0, 255),
new RasterColor(170, 0, 0), new RasterColor(170, 0, 85), new RasterColor(170, 0, 170), new RasterColor(170, 0, 255),
new RasterColor(255, 0, 0), new RasterColor(255, 0, 85), new RasterColor(255, 0, 170), new RasterColor(255, 0, 255),
new RasterColor(0, 85, 0), new RasterColor(0, 85, 85), new RasterColor(0, 85, 170), new RasterColor(0, 85, 255),
new RasterColor(85, 85, 0), new RasterColor(85, 85, 85), new RasterColor(85, 85, 170), new RasterColor(85, 85, 255),
new RasterColor(170, 85, 0), new RasterColor(170, 85, 85), new RasterColor(170, 85, 170), new RasterColor(170, 85, 255),
new RasterColor(255, 85, 0), new RasterColor(255, 85, 85), new RasterColor(255, 85, 170), new RasterColor(255, 85, 255),
new RasterColor(0, 170, 0), new RasterColor(0, 170, 85), new RasterColor(0, 170, 170), new RasterColor(0, 170, 255),
new RasterColor(85, 170, 0), new RasterColor(85, 170, 85), new RasterColor(85, 170, 170), new RasterColor(85, 170, 255),
new RasterColor(170, 170, 0), new RasterColor(170, 170, 85), new RasterColor(170, 170, 170), new RasterColor(170, 170, 255),
new RasterColor(255, 170, 0), new RasterColor(255, 170, 85), new RasterColor(255, 170, 170), new RasterColor(255, 170, 255),
new RasterColor(0, 255, 0), new RasterColor(0, 255, 85), new RasterColor(0, 255, 170), new RasterColor(0, 255, 255),
new RasterColor(85, 255, 0), new RasterColor(85, 255, 85), new RasterColor(85, 255, 170), new RasterColor(85, 255, 255),
new RasterColor(170, 255, 0), new RasterColor(170, 255, 85), new RasterColor(170, 255, 170), new RasterColor(170, 255, 255),
new RasterColor(255, 255, 0), new RasterColor(255, 255, 85), new RasterColor(255, 255, 170), new RasterColor(255, 255, 255)
};
// Create and set the user match table
RasterUserMatchTable userMatchTable = new RasterUserMatchTable();
userMatchTable.Create(colors);
userMatchTable.Use();
// Change the color resolution using the new palette. Note that the user match table
// is makes your code faster only if you use it more than once. It is included here only
// to show how it can be coded.
ColorResolutionCommand command = new ColorResolutionCommand(
ColorResolutionCommandMode.InPlace,
8,
RasterByteOrder.Rgb,
RasterDitheringMethod.FloydStein,
ColorResolutionCommandPaletteFlags.UsePalette | ColorResolutionCommandPaletteFlags.FastMatch,
colors);
command.Run(image);
// Free the user match table when it is no longer needed
userMatchTable.Unuse();
// Save the image back to disk
codecs.Save(image, destFileName, RasterImageFormat.Bmp, 8);
// Clean up
image.Dispose();
codecs.Dispose();
}
static class LEAD_VARS
{
public const string ImagesDir = @"C:\LEADTOOLS23\Resources\Images";
}
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