Gets the palette of the RasterImage object being created.
public RasterColor[] GetPalette()
@property (nonatomic, copy, readonly, nullable) NSArray<LTRasterColor *> *palette;
public RasterColor[] getPalette();
public:
array<RasterColor>^ GetPalette()
def GetPalette(self):
An array of RasterColor that contains the palette of the RasterImage object being created.
You cannot change the width, height, bits/pixel, order or size of the RasterImage object being created. You can however inspect and change the memory model (conventional, disk, tiled, etc.).
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