LAnnAutomation::GetTextRotate

#include "ltwrappr.h"

virtual L_INT LAnnAutomation::GetTextRotate(puTextRotate)

Gets a value that indicates whether the text of an annotation object is rotated.

Parameters

L_UINT *puTextRotate

Address of the variable to be updated with a value that indicates whether the text is rotated, and if so, by how many degrees. Possible values are:

Value Meaning
TEXTROTATE_0 [0] Do not rotate the text.
TEXTROTATE_90 [90] The text is rotated 90 degrees counter clockwise.
TEXTROTATE_180 [180] The text is rotated 180 degrees counter clockwise.
TEXTROTATE_270 [270] The text is rotated 270 degrees counter clockwise.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

This function gets a value that indicates whether the text of certain annotation objects that display text will be rotated. The following annotation objects can display rotated text:

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

// Sample for LAnnAutomation::SetTextRotate, LAnnAutomation::GetTextRotate // This example changes the text rotation of a note or text pointer annotation

L_INT LAnnAutomation_GetTextRotateExample(LAnnAutomation *pLAutomation)  
{ 
   L_INT nRet; 
 
   L_UINT uTextRotate;  
  
 
   L_TCHAR szMsg[100];  
  
 
   L_UINT uType;  
  
 
 
 
   nRet = pLAutomation->GetTextRotate(&uTextRotate);  
   if(nRet != SUCCESS) 
      return nRet; 
 
   switch(uTextRotate)  
  
   { 
 
      case TEXTROTATE_0:  
         uTextRotate = TEXTROTATE_90;  
      break;  
  
      case TEXTROTATE_90:  
         uTextRotate = TEXTROTATE_180;  
      break;  
  
      case TEXTROTATE_180:  
         uTextRotate = TEXTROTATE_270;  
      break;  
  
      case TEXTROTATE_270:  
         uTextRotate = TEXTROTATE_0;  
      break;  
  
   } 
 
   nRet= pLAutomation->SetTextRotate(uTextRotate, 0);  
 
   if (nRet != SUCCESS)  
  
 
   { 
 
      uType = pLAutomation->GetType(); 
 
      wsprintf(szMsg, TEXT(" LAnnAutomation::SetTextRotate Error: %d on object type[%d]\n"), nRet, uType);  
 
      MessageBox(NULL, szMsg, TEXT("Error"), MB_OK);  
      return nRet; 
 
   } 
 
   return SUCCESS; 
} 

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