Point Annotation Object

The Point annotation object (ANNOBJECT_POINT) is single point. With the automated functions, in design mode, each point is formed with a mouse click event.

The class for Point Annotation objects is LAnnPoint.

For information on flipping, reversing or rotating annotation objects, refer to Flipping, Reversing and Rotating Annotation Objects.

With low-level functions, you must define the point by calling LAnnPoint::SetPoints. Other applicable properties have the following defaults, which you can change:

Visible

Defaults to FALSE. It can be changed using the LAnnotation::SetVisible function.

Selected

Defaults to FALSE. It can be changed using the LAnnotation::SetSelected function.

Name

Defaults to an empty string. It can be changed using the LAnnotation::SetNameOptions function.

Line width

Defaults to 0.75 points. It can be changed using the LAnnXXX::SetLineWidth function. (Note that when displayed, the line must have a minimum width of 1 pixel.)

Line style

Defaults to solid. It can be changed using the LAnnXXX::SetLineStyle function.

ROP2 code

Defaults to ANNROP2_COPY. It can be changed using the LAnnotation::SetROP2 function.

Transparent option

Defaults to Use Transparent Color. It can be changed using the LAnnPoint::SetTransparent function.

Transparent Color

Defaults to White. It can be changed using the LAnnPoint::SetTransparentColor function.

Bitmap

Defaults to NULL. It can be changed using the LAnnXXX::SetBitmap function.

Point

Defaults to a bitmap of a cross inside a circle. It can be changed using the LAnnPoint::SetPredefinedBitmap function.

Fixed State

Defaults to not fixed. It can be changed using the LAnnXXX::SetFixed function.

Hyperlink

Defaults to ANNLINK_NONE. It can be changed using the LAnnotation::SetHyperlink function.

Tag (identifier)

Defaults to 0. It can be changed using the LAnnotation::SetTag function.

Window handle

Defaults to NULL or the handle inherited from the container. It can be changed for all objects using LAnnContainer::SetWnd.

User mode

Defaults to design mode or the mode inherited from the container. It can be changed for all objects using LAnnContainer::SetUserMode.

Related topics:

Implementing Annotations.

Types of Annotations.

Low-Level Coordinate System for Annotations.

Annotation Objects - Automated Features

Help Version 20.0.2020.4.5
Products | Support | Contact Us | Intellectual Property Notices
© 1991-2020 LEAD Technologies, Inc. All Rights Reserved.

LEADTOOLS Raster Imaging C++ Class Library Help